HTML 4 Character Entities

Table of character entities required by HTML 4, for testing web browser compliance
Latin-1 Greek math and symbols markup & international
nbsp  
iexcl ¡
cent ¢
pound £
curren ¤
yen ¥
brvbar ¦
sect §
uml ¨
copy ©
ordf ª
laquo «
not ¬
shy ­
reg ®
macr ¯
deg °
plusmn ±
sup2 ²
sup3 ³
acute ´
micro µ
para
middot ·
cedil ¸
sup1 ¹
ordm º
raquo »
frac14 ¼
frac12 ½
frac34 ¾
iquest ¿
Agrave À
Aacute Á
Acirc Â
Atilde Ã
Auml Ä
Aring Å
AElig Æ
Ccedil Ç
Egrave È
Eacute É
Ecirc Ê
Euml Ë
Igrave Ì
Iacute Í
Icirc Î
Iuml Ï
ETH Ð
Ntilde Ñ
Ograve Ò
Oacute Ó
Ocirc Ô
Otilde Õ
Ouml Ö
times ×
Oslash Ø
Ugrave Ù
Uacute Ú
Ucirc Û
Uuml Ü
Yacute Ý
THORN Þ
szlig ß
agrave à
aacute á
acirc â
atilde ã
auml ä
aring å
aelig æ
ccedil ç
egrave è
eacute é
ecirc ê
euml ë
igrave ì
iacute í
icirc î
iuml ï
eth ð
ntilde ñ
ograve ò
oacute ó
ocirc ô
otilde õ
ouml ö
divide ÷
oslash ø
ugrave ù
uacute ú
ucirc û
uuml ü
yacute ý
thorn þ
yuml ÿ
Alpha Α
Beta Β
Gamma Γ
Delta Δ
Epsilon Ε
Zeta Ζ
Eta Η
Theta Θ
Iota Ι
Kappa Κ
Lambda Λ
Mu Μ
Nu Ν
Xi Ξ
Omicron Ο
Pi Π
Rho Ρ
Sigma Σ
Tau Τ
Upsilon Υ
Phi Φ
Chi Χ
Psi Ψ
Omega Ω
alpha α
beta β
gamma γ
delta δ
epsilon ε
zeta ζ
eta η
theta θ
iota ι
kappa κ
lambda λ
mu μ
nu ν
xi ξ
omicron ο
pi π
rho ρ
sigmaf ς
sigma σ
tau τ
upsilon υ
phi φ
chi χ
psi ψ
omega ω
thetasym ϑ
upsih ϒ
piv ϖ
Latin ext-B
fnof ƒ
punctuation
bull
hellip
prime
Prime
oline
frasl
letterlike
weierp
image
real
trade
alefsym
arrows
larr
uarr
rarr
darr
harr
crarr
lArr
uArr
rArr
dArr
hArr
operators
forall
part
exist
empty
nabla
isin
notin
ni
prod
sum
minus
lowast
radic
prop
infin
ang
and
or
cap
cup
int
there4
sim
cong
asymp
ne
equiv
le
ge
sub
sup
nsub
sube
supe
oplus
otimes
perp
sdot
technical
lceil
rceil
lfloor
rfloor
lang
rang
shapes
loz
misc
spades
clubs
hearts
diams
basic Latin
quot "
amp &
lt <
gt >
Latin ext-A
OElig Œ
oelig œ
Scaron Š
scaron š
Yuml Ÿ
spacing
circ ˆ
tilde ˜
punctuation
ensp
emsp
thinsp
zwnj
zwj
lrm
rlm
ndash
mdash
lsquo
rsquo
sbquo
ldquo
rdquo
bdquo
dagger
Dagger
permil
lsaquo
rsaquo
currency
euro

Cells of characters that aren’t always rendered are shaded like this   .